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a/Source/WebCore/html/canvas/DOMWindowWebGL.idl_sec1
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/* |
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* Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
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* Copyright (C) 2011 Google Inc. All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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module window { |
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interface [ |
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Conditional=WEBGL, |
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Supplemental=DOMWindow |
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] DOMWindowWebGL { |
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attribute WebGLActiveInfoConstructor WebGLActiveInfo; |
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attribute WebGLBufferConstructor WebGLBuffer; |
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attribute WebGLFramebufferConstructor WebGLFramebuffer; |
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attribute WebGLProgramConstructor WebGLProgram; |
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attribute WebGLRenderbufferConstructor WebGLRenderbuffer; |
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attribute WebGLRenderingContextConstructor WebGLRenderingContext; |
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attribute WebGLShaderConstructor WebGLShader; |
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attribute WebGLTextureConstructor WebGLTexture; |
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attribute WebGLUniformLocationConstructor WebGLUniformLocation; |
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}; |
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} |